![]() ![]() and ensure their discipline with a dungeon. Manage the well-being of your students by building refectories, dormitories, rest rooms.Yield to the Shadow Deck to teach real discipline to all those nasty students.Choose the Alchemy Deck to boost the production of mana and potions.Use the Nature Deck to gain access to a wide range of magical beasts.Dive into the Deck of Light to take care of your students and teachers.Explore the Arcane Deck to access artifacts with strange powers and rooms that defy reality.Make choices and take advantage of opportunities to create a unique university. Access different decks according to the magic taught in your schools. ![]() Build your university using an original magic decks mechanism.Will you turn it into a black magic academy, with the best professors of necromancy and demonology? Or a place in harmony with nature to train druids and shamans? Or why not train adventurous mages, offering them options to learn how to fight and be stealthy? But this will require surviving the ruthless attacks of the orc tribes and the controls of the education authorities. Build your school, manage your budget, recruit teachers. Does the chosen one have to deal with angry villagers who've lost a cow? Does the chosen one have taxes to worry about? I didn't think so.In Spellcaster University, you take on the role of the director of a magic university in a colourful world of heroic fantasy. Chosen one? Try running the school the chosen one goes to. There's a snake that eats leftover magic. It's ridiculous, and even though it's a little bit janky here and there, the amount of detail and weird interacting systems mean that Spellcaster University deserves to be talked about much more than it is. Teachers and students all have different traits you can divide your students into houses that have their own specialisations, uniforms and coats of arms you can give students halos the factions in the surrounding countryside trigger events and confer bonuses based on your standing with them skeleton attack! some cards are decorations that give passive buffs if your school is in the forest you have a higher percentage chance that students will be werewolves. There are so many layers in Spellcaster University. Publisher: Sneaky Yak Studio, Whisper Games.Arpus Academy, featured in these screens, is a Nature school with a side of Light-specialised inquisitors. ![]() It doesn't pay to be a generalist school, really, and your specialisation will probably be determined by the first couple of classrooms you get. The greenhouse trains your students into herbalists and generates green Nature mana, which you can spend on drawing nature cards, which might throw up a stable to make little beast masters. Classrooms generate you different types of mana, which you can use to buy cards from the respective decks. Building new rooms relies on a draw of three cards, which you buy from different decks - the general school cards cost money (from tuition), but will throw up a classroom or two to get you started. You start with the basics, slotting in general school areas like the refectory, dorms, and of course the Pig Tower, where guinea pigs solemnly climb into a catapult and are flung accross the land to send your messages. You build as you go, stacking new rooms on top of one another to build a different castle each time. Bonuses you accrue in the previous schools will help you going forward. A continually advancing Dark Lord means you have to keep building magic schools, training up as many people as you can, and then hotfooting it to increasingly remote and dangerous locations to stay one step ahead. ![]() The pitch is that, due to the kind of calendar miscount that normally results in me sweating about whether I might be pregnant but in this case resulted in the destruction of all magic schools, you're one of the last remaining mages in the world. ![]()
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